Researchers Database

SAIWAKI Naoki

    Vice President Vice President
    Faculty Division of Engineering Research Group of Engineering Professor
Contact:
saiwakicc.nara-wu.ac.jp
Last Updated :2021/06/02

researchmap

Degree

  • Ph.D, Osaka Univ.

Research Areas

  • Humanities & social sciences, Experimental psychology
  • Manufacturing technology (mechanical, electrical/electronic, chemical engineering), Control and systems engineering
  • Manufacturing technology (mechanical, electrical/electronic, chemical engineering), Control and systems engineering
  • Manufacturing technology (mechanical, electrical/electronic, chemical engineering), Measurement engineering
  • Informatics, Intelligent informatics

Research Experience

  • Apr. 2003, Assistant Professor, Fac. of Human Life and Environment, Nara Women's Univ.
  • Apr. 1999 Mar. - 2003, Assistant Professor, Dept. of Systems and Human Science,\nGraduate School of Engineering Science, Osaka Univ.
  • Apr. 1997 Mar. - 1999, Research Associate, Dept. of Systems and Human Science,\nGraduate School of Engineering Science, Osaka Univ.
  • May 1993 Mar. - 1997, Research Associate, Dept. of Control Engineering, Fac. of Engineering Science, Osaka Univ.

Education

  • - 1993, Osaka University, 基礎工学研究科, Japan
  • - 1993, Osaka University, Graduate School, Division of Engineering Science

Published Papers

  • 人工触感呈示システムを用いた触感認知に関する基礎研究

    SAIWAKI Naoki

    Dec. 2006, 繊維製品消費科学, 47 (12), 25-33

  • Composition and Evaluation of the Humanlike Motions of an Android

    SAIWAKI Naoki; Motoko Nom

    2006, Proceedings of humanoids2006

  • Integrating object finding function into everyday fashion

    SAIWAKI Naoki; Yuko MIYAK

    2006, Proceedings of Third Workshop on Multi-User and Ubiquitous User Interfaces (MU3I)

  • 名札型ICタグを用いた小学生のコミュニケーション分析

    SAIWAKI Naoki

    Nov. 2005, 繊維製品消費科学, 46 (11), 688-692

  • 対話型ロボットによる小学校での長期相互作用の試み

    SAIWAKI Naoki

    Jan. 2005, ヒューマンインタフェース学会論文誌, 7 (1), 27-37

  • Thermal Clothes That Can Activily Control Sensory Temperature

    SAIWAKI Naoki; Sayaka Tsuruda他

    2005, Extended Abstracts of the 9th International Symposium on Wearable Computers (ISWC2005)

  • A Casual Design for an Object-finding Support System

    SAIWAKI Naoki; Tatsuyuki Kawamur

    2005, Extended Abstracts of the 9th International Symposium on Wearable Computers (ISWC2005)

  • Artificial Tactile Feel Display for Textile Fabrics

    SAIWAKI Naoki; Akinori Yoshida他

    2005, Proceedings of Human Computer Interaction(HCI)2005

  • Friendly social robot that understands human’s friendly relationships

    SAIWAKI Naoki; Takayuki Kand

    2004, Proceedings of IROS2004

  • 三次元空間楽譜の構築

    SAIWAKI Naoki

    Jun. 2003, システム制御情報学会論文誌, 16 (6), 295-302

  • A New Brain-Computer Interface Design Using Fuzzy ARTMAP

    SAIWAKI Naoki; Ramasamy Palaniap

    Mar. 2002, IEEE Trans. on Neural Systems and rehabilitation Engineering, 10 (3), 140-148

  • The Musical Session System with the Visual Interface

    SAIWAKI Naoki; Y. Yoshid

    2002, Proceedings of Intl. Computer Music Conference 2002, 232-235

  • 3Dバネモデルに基づいた音楽に応じた動作の自動生成

    SAIWAKI Naoki

    Sep. 2001, システム制御情報学会論文誌, 14 (9), 447-457

  • イメージに基づいたWebページデザイン支援システム

    SAIWAKI Naoki

    Apr. 2001, ヒューマンインタフェース学会論文誌, 3 (4), 287-297

  • 3Dバネモデルを用いたオブジェクトの動作獲得支援環境

    SAIWAKI Naoki

    Jan. 2001, 電気学会論文誌C, 121-C (1), 206-211

  • 時空間ウォークスルーのためのデータ管理の一方式

    SAIWAKI Naoki

    Jan. 2001, 電気学会論文誌C, 121-C (1), 142-149

  • カオスと電荷モデルを用いた群衆行動のモデリングと生成

    SAIWAKI Naoki

    Jan. 2001, 電気学会論文誌C, 121-C (1), 118-126

  • 心理的ポテンシャルを用いた感性協調型合奏システム

    SAIWAKI Naoki

    Jan. 2000, ヒューマンインタフェース学会論文誌, 2 (1), 47-58

  • 権限・義務・責任・知識を考慮した緊急時のコミュニケーションモデル

    SAIWAKI Naoki

    Mar. 1999, 電子情報通信学会論文誌A, J82-A (3), 445-453

  • Communication Model in Emergent Situation

    SAIWAKI Naoki; T.Koiso他

    1999, Journal of the Institute of Electronics, Information and Communication Engineers, J82-A (3), 445-453

  • Source Derivation法による脳活動可視化の検討

    SAIWAKI Naoki

    Sep. 1998, 電気学会論文誌C, 118-C (9), 1292-1298

  • Communication Support System in Emergent Situation for Large Scale Systems

    SAIWAKI Naoki

    1998, Cognitive System Engineering for Process Control, 108-114

  • Spatio-Temporal Data Management for Highly Interactive Environment

    SAIWAKI Naoki; Shogo Nishida他

    1998, Advanced Database Systems for Integration of Media and User Environment, Advanced Database Research and Development Series, 9, 281-286

  • An Adaptive Spatio-Temporal Data Management for Highly Interactive Environment

    SAIWAKI Naoki; Atuki Naka

    1998, Digital Media Information Base, Advanced Database Research and Development Series, 8, 68-73

  • 有向コヒーレンス解析による脳波情報源可視化法

    SAIWAKI Naoki

    Oct. 1997, システム制御情報学会論文誌, 10 (10), 537-546

  • 有向コヒーレンス解析を用いた音楽音響傾聴時脳波の信号源推定

    SAIWAKI Naoki

    Jul. 1997, 日本音響学会論文誌, 53 (7), 493-500

  • An Approach to Analysis of EEG's Recorded during Music Listening

    SAIWAKI Naoki; Kunio KAT

    1997, Journal of New Music Research, 26, 227-243

  • テンション・パラメータを用いた協調型自動演奏システム:JASPER

    SAIWAKI Naoki

    Jul. 1994, 情報処理学会論文誌, 35 (7), 1469-1481

MISC

  • 人工触感呈示システムを用いた触感認知に関する基礎研究

    才脇 直樹; 谷口まき他

    2006, 繊維製品消費科学, 47 (12), 25 - 33, doi

  • Composition and Evaluation of the Humanlike Motions of an Android

    才脇 直樹; Motoko Nom

    2006, Proceedings of humanoids2006, doi

  • Integrating object finding function into everyday fashion

    才脇 直樹; Yuko MIYAK

    2006, Proceedings of Third Workshop on Multi-User and Ubiquitous User Interfaces (MU3I)

  • Composition and Evaluation of the Humanlike Motions of an Android

    SAIWAKI Naoki; Motoko Nom

    2006, Proceedings of humanoids2006, doi

  • Integrating object finding function into everyday fashion

    SAIWAKI Naoki; Yuko MIYAK

    2006, Proceedings of Third Workshop on Multi-User and Ubiquitous User Interfaces (MU3I)

  • 対話型ロボットによる小学校での長期相互作用の試み

    才脇 直樹; 神田崇行他

    2005, ヒューマンインタフェース学会論文誌, 7 (1), 27 - 37

  • 名札型ICタグを用いた小学生のコミュニケーション分析

    才脇 直樹

    2005, 繊維製品消費科学, 46 (11), 688 - 692, doi

  • Thermal Clothes That Can Activily Control Sensory Temperature

    才脇 直樹; Sayaka Tsuruda他

    2005, Extended Abstracts of the 9th International Symposium on Wearable Computers (ISWC2005)

  • A Casual Design for an Object-finding Support System

    才脇 直樹; Tatsuyuki Kawamur

    2005, Extended Abstracts of the 9th International Symposium on Wearable Computers (ISWC2005)

  • Artificial Tactile Feel Display for Textile Fabrics

    才脇 直樹; Akinori Yoshida

    2005, Proceedings of Human Computer Interaction(HCI)2005

  • Thermal Clothes That Can Activily Control Sensory Temperature

    SAIWAKI Naoki; Sayaka Tsuruda他

    2005, Extended Abstracts of the 9th International Symposium on Wearable Computers (ISWC2005)

  • A Casual Design for an Object-finding Support System

    SAIWAKI Naoki; Tatsuyuki Kawamur

    2005, Extended Abstracts of the 9th International Symposium on Wearable Computers (ISWC2005)

  • Artificial Tactile Feel Display for Textile Fabrics

    SAIWAKI Naoki; Akinori Yoshida他

    2005, Proceedings of Human Computer Interaction(HCI)2005

  • Friendly social robot that understands human’s friendly relationships

    才脇 直樹; Takayuki Kand

    2004, Proceedings of IROS2004

  • Friendly social robot that understands human’s friendly relationships

    SAIWAKI Naoki; Takayuki Kand

    2004, Proceedings of IROS2004

  • 三次元空間楽譜の構築

    才脇 直樹; 吉田悠一他

    2003, システム制御情報学会論文誌, 16 (6), 295 - 302, doi

  • A new brain-computer interface design using fuzzy ARTMAP

    R Palaniappan; R Paramesran; S Nishida; N Saiwaki

    This paper proposes a new brain-computer interface (BCI) design using fuzzy ARTMAP (FA) neural network, as well as an application of the design. The objective of this BCI-FA design is to classify the best three of the five available mental tasks for each subject using power spectral density (PSD) values of electroencephalogram (EEG) signals. These PSD values are extracted using the Wiener-Khinchine and autoregressive methods. Ten experiments employing different triplets of mental tasks are studied for each subject. The findings show that the average BCI-FA outputs for four subjects gave less than 6% of error using the best triplets of mental tasks identified from the classification performances of FA. This implies that the BCI-FA can be successfully used with a tri-state switching device. As an application, a proposed tri-state Morse code scheme could be utilized to translate the outputs of this BCI-FA design into English letters. In this scheme, the three BCI-FA outputs correspond to a dot and a dash, which are the two basic Morse code alphabets and a space to denote the end (or beginning) of a dot or a dash. The construction of English letters using this tri-state Morse code scheme is determined only by the sequence of mental tasks and is independent of the time duration of each mental task. This is especially useful for constructing letters that are represented as multiple dots or dashes. This combination of BCI-FA design and the tri-state Morse code scheme could be developed as a communication system for paralyzed patients., IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC, Sep. 2002, IEEE TRANSACTIONS ON NEURAL SYSTEMS AND REHABILITATION ENGINEERING, 10 (3), 140 - 148, doi;web_of_science

  • A new brain-computer interface design using fuzzy ARTMAP

    R Palaniappan; R Paramesran; S Nishida; N Saiwaki

    This paper proposes a new brain-computer interface (BCI) design using fuzzy ARTMAP (FA) neural network, as well as an application of the design. The objective of this BCI-FA design is to classify the best three of the five available mental tasks for each subject using power spectral density (PSD) values of electroencephalogram (EEG) signals. These PSD values are extracted using the Wiener-Khinchine and autoregressive methods. Ten experiments employing different triplets of mental tasks are studied for each subject. The findings show that the average BCI-FA outputs for four subjects gave less than 6% of error using the best triplets of mental tasks identified from the classification performances of FA. This implies that the BCI-FA can be successfully used with a tri-state switching device. As an application, a proposed tri-state Morse code scheme could be utilized to translate the outputs of this BCI-FA design into English letters. In this scheme, the three BCI-FA outputs correspond to a dot and a dash, which are the two basic Morse code alphabets and a space to denote the end (or beginning) of a dot or a dash. The construction of English letters using this tri-state Morse code scheme is determined only by the sequence of mental tasks and is independent of the time duration of each mental task. This is especially useful for constructing letters that are represented as multiple dots or dashes. This combination of BCI-FA design and the tri-state Morse code scheme could be developed as a communication system for paralyzed patients., IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC, Sep. 2002, IEEE TRANSACTIONS ON NEURAL SYSTEMS AND REHABILITATION ENGINEERING, 10 (3), 140 - 148, doi;web_of_science

  • The Musical Session System with the Visual Interface

    才脇 直樹; Y. Yoshid

    2002, Proceedings of Intl. Computer Music Conference 2002, 232 - 235

  • The Musical Session System with the Visual Interface

    SAIWAKI Naoki; Y. Yoshid

    2002, Proceedings of Intl. Computer Music Conference 2002, 232 - 235

  • 3Dバネモデルを用いたオブジェクトの動作獲得支援環境

    才脇 直樹; 池上輝哉他

    2001, 電気学会論文誌C, 121-C (1), 206 - 211

  • 時空間ウォークスルーのためのデータ管理の一方式

    才脇 直樹; 池本和生他

    2001, 電気学会論文誌C, 121-C (1), 142 - 149

  • カオスと電荷モデルを用いた群衆行動のモデリングと生成

    才脇 直樹; 小松利彰他

    2001, 電気学会論文誌C, 121-C (1), 118 - 126

  • イメージに基づいたWebページデザイン支援システム

    才脇 直樹; 渡辺正人他

    2001, ヒューマンインタフェース学会論文誌, 3 (4), 287 - 297

  • 3Dバネモデルに基づいた音楽に応じた動作の自動生成

    才脇 直樹; 王旗他

    2001, システム制御情報学会論文誌, 14 (9), 447 - 457, doi

  • 心理的ポテンシャルを用いた感性協調型合奏システム

    才脇 直樹; 川端純一他

    2000, ヒューマンインタフェース学会論文誌, 2 (1), 47 - 58

  • 権限・義務・責任・知識を考慮した緊急時のコミュニケーションモデル

    才脇 直樹; 小磯貴史他

    1999, 電子情報通信学会論文誌A, J82-A (3), 445 - 453

  • Communication Model in Emergent Situation

    才脇 直樹; T.Koiso他

    1999, Journal of the Institute of Electronics, Information and Communication Engineers, J82-A (3), 445 - 453

  • Communication Model in Emergent Situation

    SAIWAKI Naoki; T.Koiso他

    1999, Journal of the Institute of Electronics, Information and Communication Engineers, J82-A (3), 445 - 453

  • Source Derivation法による脳活動可視化の検討

    才脇 直樹; 西田正吾

    1998, 電気学会論文誌C, 118-C (9), 1292 - 1298

  • Communication Support System in Emergent Situation for Large Scale Systems

    才脇 直樹

    1998, Cognitive System Engineering for Process Control, 108 - 114

  • Spatio-Temporal Data Management for Highly Interactive Environment

    才脇 直樹; Shogo Nishida他

    1998, Advanced Database Systems for Integration of Media and User Environment, Advanced Database Research and Development Series, 9, 281 - 286

  • An Adaptive Spatio-Temporal Data Management for Highly Interactive Environment

    才脇 直樹; Atuki Naka他

    1998, Digital Media Information Base, Advanced Database Research and Development Series, 8, 68 - 73

  • Communication Support System in Emergent Situation for Large Scale Systems

    SAIWAKI Naoki

    1998, Cognitive System Engineering for Process Control, 108 - 114

  • Spatio-Temporal Data Management for Highly Interactive Environment

    SAIWAKI Naoki; Shogo Nishida他

    1998, Advanced Database Systems for Integration of Media and User Environment, Advanced Database Research and Development Series, 9, 281 - 286

  • An Adaptive Spatio-Temporal Data Management for Highly Interactive Environment

    SAIWAKI Naoki; Atuki Naka

    1998, Digital Media Information Base, Advanced Database Research and Development Series, 8, 68 - 73

  • An approach to analysis of EEGs recorded during music listening

    N Saiwaki; K Kato; S Inokuchi

    SWETS ZEITLINGER PUBLISHERS, Sep. 1997, JOURNAL OF NEW MUSIC RESEARCH, 26 (3), 227 - 243, web_of_science

  • 有向コヒーレンス解析を用いた音楽音響傾聴時脳波の信号源推定

    才脇 直樹; 加藤久仁夫

    1997, 日本音響学会論文誌, 53 (7), 493 - 500, doi

  • 有向コヒーレンス解析による脳波情報源可視化法

    才脇 直樹; 加藤久仁夫

    1997, システム制御情報学会論文誌, 10 (10), 537 - 546, doi

  • An Approach to Analysis of EEG's Recorded during Music Listening

    SAIWAKI Naoki; Kunio KAT

    1997, 26, 227 - 243

  • テンション・パラメータを用いた協調型自動演奏システム:JASPER

    才脇 直樹; 和気早苗他

    1994, 情報処理学会論文誌, 35 (7), 1469 - 1481

Books etc

  • 感性情報学?感性的ヒューマンインタフェース最前線?

    SAIWAKI Naoki (, Range: 分担)

    工作舎, 2004



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